Heres the finished movie I uploaded to youtube. Enjoy!
Tuesday, November 11, 2008
Wednesday, October 29, 2008
The last class of IST
Today was my last class with Dale, I worked hard on filming my machinima footage to edit in Visual Design. I managed to complete the filming in the time that we had.
Over the last few weeks I've worked hard on putting the finishing touches on the apartment and getting all the objects I needed for filming together. Here are a few of the objects I added:
The 1 prim phone:

The all important quote used in my movie:

And the trusty scrabble game:

Lastly I'd like to say thanks to Stefan and Dale. It's been an informative subject... even if at times a little rushed.
Cheers,
L Hawkes
Over the last few weeks I've worked hard on putting the finishing touches on the apartment and getting all the objects I needed for filming together. Here are a few of the objects I added:
The 1 prim phone:

The all important quote used in my movie:

And the trusty scrabble game:

Lastly I'd like to say thanks to Stefan and Dale. It's been an informative subject... even if at times a little rushed.
Cheers,
L Hawkes
Wednesday, October 8, 2008
After the break
Today's class was the first class back after the break. I set about decorating the apartment I was given, to in turn give it some life and personality (and eventually become a good set for my machinima).
I firstly added another room by adding new walls to the apartment and then added a bed into this room. The bedroom will be needed for the opening scene of my machinima.

Secondly I added a fridge and a few cups to the kitchen.

Lastly I worked on a lounge room, complete with low prim bookshelf!
I firstly added another room by adding new walls to the apartment and then added a bed into this room. The bedroom will be needed for the opening scene of my machinima.

Secondly I added a fridge and a few cups to the kitchen.

Lastly I worked on a lounge room, complete with low prim bookshelf!
Wednesday, September 17, 2008
The Apartment
Wednesday, August 27, 2008
Building in second life
Wednesday, August 20, 2008
A Start
Today was our first day with Dale. He showed us the basics and we had a little explore. The first place my avatar LJ Ametza visited was the freebie warehouse, where he quickly found a van, a flying van.

The second place I visited was called Prim by Prim where my avatar was able to earn some prizes by just sitting and relaxing with other class mates.

The third place I visited was the Victoria University island. There I had a look around the main building, the apartment and some of the other creations people had made.

The second place I visited was called Prim by Prim where my avatar was able to earn some prizes by just sitting and relaxing with other class mates.

The third place I visited was the Victoria University island. There I had a look around the main building, the apartment and some of the other creations people had made.
Wednesday, August 13, 2008
The world of my machinima. Basic Breakdown
Today we talked about worlds and what the constraints of our own world were. We then took some time walk around Melbourne and look carefully at our own world as it happens. We then wrote a basic breakdown of the world our machinima would be based in.
The breakdown is as follows:
Physical:
Beings:
• The dominant species is Human.
• On average they live for between 80 and 100 years in age.
• On average they are between 4 and 6 feet tall.
Movement:
• Short distance humans can walk, run, swim.
• Gravity pulls everything to the earth, humans can not fly.
Survival:
• Humans must eat and drink to survive. They need this to have the energy to fuel their bodies.
• Humans do not need equipment to survive, however some equipment helps them make this process easier.
Time:
• Time progresses in an absolute fashion.
• Time is crucial to humanity, as it runs on a social clock.
Transport
• Long distance movement within the world comes mostly from machines, cars, trains, aircraft and boats.
• The transport within the world costs money, and is a luxury.
Landforms:
• Terrestrial and liveable.
Colours and Sense:
• The world is shadowy with selective shafts of light. Colour lingers, but is a non-focal point.
Technical:
• Humans commonly carry money, used for paying for others services.
Social:
Class or Caste
• There is a social class system within the world. Money generally dictating status.
• These class boundaries are firmly secure within the world.
Communication:
• The inhabitants communicate in various languages. Within the machinima; English.
• Everyone has the ability to communicate.
Type of Government:
• Democracy.
Built Environment:
• Various cities scattered throughout the world. Usually near natural resources.
• Rural areas between cities.
• Cities densely populated.
Social Fabric:
• Many social rules developed over centuries.
• People have power over their own existence, not over consequences of it.
Belief:
• Varied beliefs within the world.
Play:
• Inhabitants all have their own idea of fun. Sport, relaxation, art.
Life Pattern:
• Set pattern of living. Study > Job > Work > Retire.
Fashion:
• Fashion dictated by region and economic class.
Personal:
Appearance:
• Drake Corvin (main character) typically wears jeans and a formal shirt.
• Short hair, well kempt.
Social Standing:
• Drake is a middle class citizen.
• Surrounded by equally middle class people.
Aim in life:
• Drakes mission in life is to be free of the social bonds. Have room for his creative self to relax/create.
Place in the world:
• Firmly grounded in the world, neither winner nor loser.
Strength and weaknesses:
• Creativity is both Drakes strength and weakness.
Communication:
• Plain English. Some wiriting.
The breakdown is as follows:
Physical:
Beings:
• The dominant species is Human.
• On average they live for between 80 and 100 years in age.
• On average they are between 4 and 6 feet tall.
Movement:
• Short distance humans can walk, run, swim.
• Gravity pulls everything to the earth, humans can not fly.
Survival:
• Humans must eat and drink to survive. They need this to have the energy to fuel their bodies.
• Humans do not need equipment to survive, however some equipment helps them make this process easier.
Time:
• Time progresses in an absolute fashion.
• Time is crucial to humanity, as it runs on a social clock.
Transport
• Long distance movement within the world comes mostly from machines, cars, trains, aircraft and boats.
• The transport within the world costs money, and is a luxury.
Landforms:
• Terrestrial and liveable.
Colours and Sense:
• The world is shadowy with selective shafts of light. Colour lingers, but is a non-focal point.
Technical:
• Humans commonly carry money, used for paying for others services.
Social:
Class or Caste
• There is a social class system within the world. Money generally dictating status.
• These class boundaries are firmly secure within the world.
Communication:
• The inhabitants communicate in various languages. Within the machinima; English.
• Everyone has the ability to communicate.
Type of Government:
• Democracy.
Built Environment:
• Various cities scattered throughout the world. Usually near natural resources.
• Rural areas between cities.
• Cities densely populated.
Social Fabric:
• Many social rules developed over centuries.
• People have power over their own existence, not over consequences of it.
Belief:
• Varied beliefs within the world.
Play:
• Inhabitants all have their own idea of fun. Sport, relaxation, art.
Life Pattern:
• Set pattern of living. Study > Job > Work > Retire.
Fashion:
• Fashion dictated by region and economic class.
Personal:
Appearance:
• Drake Corvin (main character) typically wears jeans and a formal shirt.
• Short hair, well kempt.
Social Standing:
• Drake is a middle class citizen.
• Surrounded by equally middle class people.
Aim in life:
• Drakes mission in life is to be free of the social bonds. Have room for his creative self to relax/create.
Place in the world:
• Firmly grounded in the world, neither winner nor loser.
Strength and weaknesses:
• Creativity is both Drakes strength and weakness.
Communication:
• Plain English. Some wiriting.
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